AI Insights · Timothy · March 2022
Top 5 Pokemon Collector Games on iOS in Oceania Q1 2022
An overview of the performance of the top 5 Pokemon collector games on iOS in Oceania during Q1 2022, including trends in downloads, revenue, and active users.
During the first quarter of 2022, the top 5 Pokemon collector games on iOS in Oceania showcased varying performance trends in downloads, revenue, and active users. Let's take a closer look at each game's performance.
Pokémon GO from Niantic, Inc. experienced significant fluctuations in weekly revenue, peaking at approximately $274K in the week of February 21. Weekly downloads remained relatively steady, with a slight increase towards the end of the quarter, reaching around 8K in the final week of March. Active users fluctuated but ended on a high note, increasing from around 232K in early February to approximately 261K by the end of March.
Pokémon UNITE from The Pokemon Company saw a peak in weekly revenue of about $3.8K in mid-March. Weekly downloads showed some variability, with a notable increase to 4.4K in the last week of March. Active users remained relatively stable, peaking at around 29.2K in mid-January and ending the quarter with approximately 24.3K active users.
Zookemon from HOMA GAMES had a more modest performance in terms of revenue, peaking at $300 in the final week of December 2021 and then gradually declining. Downloads saw a significant decrease from 6.2K at the end of December to around 991 in the final week of March. Active users followed a similar downward trend, starting at about 7.1K and ending the quarter at approximately 1.7K.
Green Island!, also from HOMA GAMES, experienced a peak in weekly revenue at $234 in the week of March 21. Downloads were highest in mid-January at around 1.7K but gradually declined to 785 by the end of March. Active users peaked at about 2.1K in late January and saw a gradual decline to approximately 1.3K by the end of the quarter.
Monster Catch 3D, another title from HOMA GAMES, did not generate any revenue during the quarter. Downloads showed a peak at around 3K in late January but declined to 668 by the end of March. Active users followed a similar pattern, peaking at about 2.8K in late January and ending the quarter with around 1.4K active users.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.